Secrets Untold is an English Kinetic Novel.
18 years ago the Queen of Vestis discovered a baby with an enchanting red amulet left on the doorstep of Castle Vestis. This young girl was brought into the Castle, raised by the servants, and named Calista. Despite the King's valiant efforts, he could not keep his son and the orphan girl from meeting. Eventually, the two fell in love and the young Prince proposed. Outrage spread throughout Aurea and the Prince was faced with a tough decision.....love or tradition? When a mysterious organization comes into the picture, it only complicates things further. What does Calista's amulet really mean?
Follow Calista on her journey of self discovery and growth as she navigates her new life.
The Game Features:
- Full Voice Acting with over 650 lines of recorded dialogue.
- Custom GUI by Saibraeus
- Original Sprite Art by DahliaWilder
- Original OST by Monish Corona
- 35k words, around 3+ hours of playtime.
Meet the Team:
- LegendEx [Writer, Programmer, and Project Lead]
- Dahlia Wilder [Sprite Artist]
- Saibraeus [GUI artist]
- TellerFarsight [GUI Programmer]
- Monish Corona [Composer]
- Calista [Cait Powers-Page]
- Kiran [Daniel Acosta]
- Balder [Sean Rogers]
- Maddox [Skye Blue]
- King Rory [Robert S. Benjamin]
- Loretta [Kat Peterson]
- Assassin [Trent Martin]
- Mrs. Parisi [Yenni Ann]
- Mysterious Figure [Adrian Klin]
- Sir Taylor [Killian Poplyk]
- Commander Kirk [Miguel Cruz]
- Clerk [Gabe Hicks]
- Passerby [Amanda Parker]
- Passerby 2 [Emma Breezy]
- Soldier 1 [Brenden Floyd]
- Soldier 2 [Kiba Walker]
- Soldier 3 [Jack Malban]
- Merchant [Corinne Sudberg]
- Young Balder [Joshua Waters]
- Young Calista [Minh Ton]
- Mr. Odela [Joseph Zephyr]
- Lady Belvedere [Jes Richards]
(For full credits check .txt file included in the game folder)
Note from the Developer:
In 2016 I sat down on my bed with a notebook and a pen, scribbling down thousands of ideas for Secrets Untold. It was the first video game idea I had committed to making a reality. Though, as it was my first game EVER, I hadn't any idea how much work would go into making it and I made the scope of this free game way too big. Team member after team member left, my studies caught up with me and I didn't have the time, resources, or knowledge to keep pursuing the project. Despite the graphical updates I managed to do 2 years later with the 2018 demo release, the game still wasn't up to par with my standards. I was using backgrounds in various styles that didn't match the sprite art, the music was all creative commons stuff and the writing needed serious updating. In 2019, I decided to gather a team for nanoreno in hopes of finally finishing the game once and for all. I ended up rewriting the 100k word script- resulting in a short 35k word kinetic novel utilizing old recorded voiced lines. An entire OST was composed for it, new backgrounds were acquired, and the sprites were redone.
Though, things had come up in my life that prevented me from finishing the project. In 2020, with more time on my hands, I decided to rewrite some scenes, take on some new voice actors, and code the game (aside from the gui!) myself. Secrets Untold is not meant to be the next big thing. It is simply a labor of love. You have no idea how near and dear to my heart SU is, and just how much releasing this means to me. While I'm aware of some of its shortcomings, I am still incredibly proud of myself and the people who helped make it a reality. This is truly a dream release and the wonderful people mentioned above have helped me get this game to you!